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Fallout 3 subway map
Fallout 3 subway map










fallout 3 subway map

The rough sketch of the landscape is reasonably accurate, and downtown DC (at least the bits that were established prior to the 1950s) is quite solid, but the scale is definitely played with a bit, and of course, the most notable distinction is the vast underpopulation of every area that’s not downtown DC. So Bethesda’s designers could pay homage where they wanted, slot in new stations where it makes sense for the game, and simplify the overall system considerably. Aside from a few common-sense metro stops like Dupont or the Mall that would be consistent across any universe (and do appear as reasonably realistic analogs in the game), everything else can be imagined to be in flux based on what communities can make a fair claim for why they should be mapped into the metro system. Prepare for the Future With Fallout 3: Game of the Year Edition, experience the most acclaimed game of 2008 like never before. The real DC metro began construction in December 1969, after the split. I swear I’d gotten an exact date for the timeline split for the Fallout universe, more specific than just “the 1950s,” but really, that’s exact enough to understand the different metro stops.

fallout 3 subway map

The real metro is more complicatedthan that. They just have two lines, red and white, that cross each other.












Fallout 3 subway map